Methelena
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who d'fck farms with summoners in mid rate full buff / mp potino server lel
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Okay I have done some tests 1 versus 1 with few classes and here are the results : For tests I used Elegia +6 sets full attribute & Elegia weapons +6 & Elegia Jewels +6 ( no epics ) & Full Enchanted skills +30 (duel & power) Full buff ( counter critical + skin +30 ) Archmage ( full skills +30 power ) Elegia +6 & full att set 7lvl ( around 300-400 attr per each element ) Saggitarious ( full skills +30 passives) Elegia +6 & Full attr 7 lvl ( 700 Fire only ) & Augment Dual Might Dualist ( full skills +30 duel & Passives ) Elegia +6 & Full attr 7 lvl ( 700 fire only ) & Augment Dual might Ghost Hunter ( Full skills +30 duel & passives ) Vorpal set +6 Full & Skull Dual / Skull Edge +6 & Full Attr ( 700 fire only) Archmage Vs Sagittarius Archmage with Promi + 30 power (Arcana Power +15 on) hits 1100 - 1300 damage regular & 3000 - 3500 critical damage (depends if protection is on { lower damage with protection on}) Saggitarius with Regular Critical ( Max Range + snipe ) hits 1700-1800 critical damage & DeathShot 2200 regular & 4000 Critical Damage Archmage VS Ghost Hunter Archmage with Promi +30 power (Arcana Power +15 on) hits 600-1000 regular damage & 2300-2800 critical damage (depends if protection is on { lower damage with protection on}) Ghost Hunter with Backstab +30 duel hits 3000 regular damage & 5k critical damage ( with focus death +15 / vicious stance +30 ) with Backstab + 30 duel hits 5k regular damage & 8k crticial damage ( with counter critical activated + crit wound + hex {focus & vicious stance activated} ) Archmage VS Dualist Archmage with Promi + 30 power (Arcana Power +15 on) hits 1000 - 1200 damage regular & 3000 - 3500 critical damage (depends if protection is on { lower damage with protection on}) Dualist with Aoe Skills +30 duel hits 1000 - 1100 regular damage & 2000 - 2100 critical damage ( full charges + all triggers used ) Additional tests All tests are made on chars with Elegia +6 ( set & jewels ) with full buff (resist shock +0 ) no epic jewels Hex +30 chance has like 10% succeed rate against char with full buff & elegia jewels +6 Cancellation removes 3-5 buffs Fear + 30 cost has around 7-10 % chance Stun +30 has around 3-5% chance Bluff +15 has around 5-10% chance Critical Damage Special Ability It does work with regular hits in but It do not affect skills Example : Ghost Hunter with dual daggers hits the same damage with skull dagger ( crit damage ) with backstab +30 duel Ghost Hunter with regular hits does more damage with skull dagger than dual daggers Dual daggers 1.5k from behind Skull dagger 3k from behind
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With all my respect but do you really believe in your words? As we all know how the h5 community & "Big Clans" works .... so be real Anyway paying big clans to play is not a big deal ... it does not ruin the gameplay it just increases the number of sides/people playing on the server ( they get paid by real money, not by donation coins inside the server) They should focus on keeping and supporting the Solo players which are the main factor of a stable economy
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[High Five x25] - Beyond - Discussion Topic.
Methelena replied to =Rean='s topic in General Discussion
arent we all bored with playing and facing the same classes every 2 weeks servers? 100% of CPs are MAGES/GLADIS/ARCHERS ..... it pretty much reminds me of Interlude chronicle back in the days which really disappoint me I really would be happy if there are more mixed CPs and a little bit different gameplay than every other h5 mid-rate server! * Create Daily Instances + Weekly instances for solo players (HWID per 1 char) - Include as drop BEWS / BEAS / mastery codexes / crystal attributes/ and such things (ofc lower chances) or also forgotten scrolls if u think to make them buyable * Do not ever make mass rewards with items like s84 or things like that (ruining economy) * Do not include items that are impossible or very hard to be obtained by regular players in Donation shop ( like Olf shirt +10 or Item enchanting above +6) even olf+6 is hard to be obtained by regular enchanting * Do not push with Hard Freya + make lower chances for vorpals in LOA * TOTALLY REMOVE AUTO FARM SYSTEM OR DECREASE IT TO 2h MAXIMUM ( 2h are enough for ppl to go pee/shit through the day ) it really ruins the economy and server become full of bots everywhere .... If I get something else in mind I will edit this post! -
Discuss the Polls below, i think ppl should say what they think so we play at the best server!
Methelena replied to Saronite/LuckyKaloyan's topic in General Discussion
arent we all bored with playing and facing the same classes every 2 weeks servers? 100% of CPs are MAGES/GLADIS/ARCHERS ..... it pretty much reminds me of Interlude chronicle back in the days which really disappoint me I really would be happy if there are more mixed CPs and a little bit different gameplay than every other h5 mid-rate server! * Create Daily Instances + Weekly instances for solo players (HWID per 1 char) - Include as drop BEWS / BEAS / mastery codexes / crystal attributes/ and such things (ofc lower chances) or also forgotten scrolls if u think to make them buyable * Do not ever make mass rewards with items like s84 or things like that (ruining economy) * Do not include items that are impossible or very hard to be obtained by regular players in Donation shop ( like Olf shirt +10 or Item enchanting above +6) even olf+6 is hard to be obtained by regular enchanting * Do not push with Hard Freya + make lower chances for vorpals in LOA * TOTALLY REMOVE AUTO FARM SYSTEM OR DECREASE IT TO 2h MAXIMUM ( 2h are enough for ppl to go pee/shit through the day ) it really ruins the economy and server become full of bots everywhere .... If I get something else in mind I will edit this post!