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Gillette

Broken dagger simple fix

3 posts in this topic

Dear developer,

Broken dagger (Adventurer) skill found so far:

- Bluff

- switch

- trick

- dual blow

- lethal blow

- deadly blow

- throwing dagger

- sand bomb

Also, there is an unusual

/delay_? (01/02/?) for skills to be activated

Thanks God for skill /attack that works fine.

 

Can you take your time and fix those ?

Thank you !

 

 

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6 hours ago, Gillette said:

Dear developer,

Broken dagger (Adventurer) skill found so far:

- Bluff

- switch

- trick

- dual blow

- lethal blow

- deadly blow

- throwing dagger

- sand bomb

Also, there is an unusual

/delay_? (01/02/?) for skills to be activated

Thanks God for skill /attack that works fine.

 

Can you take your time and fix those ?

Thank you !

 

 

I don't even know what are you saying.
This way u say stuff is so unusual

  • Haha 1

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17 hours ago, =Rean= said:

I don't even know what are you saying.
This way u say stuff is so unusual

I am sorry if I was too eliptic.

For example:

"silent move" as a toggle skill get deactivated on random hits.

"fake death" as a toggle skill can't be inactivated pressing the skill button, only with "/stand"

"blowChance" = ?

Also, when you have a target and press a skill there is a delay between pressing the skill and action, something like 1,5-2 seconds.

Thx !

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